What Spatial Memory Must Store: Occlusion as the Test for Language-Agent Memory
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arXiv:2606.10299v1 Announce Type: new Abstract: Language-agent "memory palace" systems anchor each memory to a world coordinate, on the intuition that geometry adds something text cannot. We make that intuition testable and report three results. First, the memory-palace default of folding spatial proximity into a linear blend beside recency and importance does not help and can hurt: in a pre-registered recall experiment the shipped blend fails its own frozen test (mean Delta-Hit@5 -0.0375, Wilco
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✦ AI Summary· Claude Sonnet
Computer Science > Artificial Intelligence
[Submitted on 9 Jun 2026]
What Spatial Memory Must Store: Occlusion as the Test for Language-Agent Memory
Doeon Kwon, Junho Bang
Language-agent "memory palace" systems anchor each memory to a world coordinate, on the intuition that geometry adds something text cannot. We make that intuition testable and report three results. First, the memory-palace default of folding spatial proximity into a linear blend beside recency and importance does not help and can hurt: in a pre-registered recall experiment the shipped blend fails its own frozen test (mean Delta-Hit@5 -0.0375, Wilcoxon p=0.306), sitting at a position-blind baseline, while a geometry-led weighting wins decisively (+0.3208, p<10^-15): geometry must lead recall when the query regime is spatial. Second, memory recall and visibility must be separated: recall is occlusion-blind by design (you correctly remember the next room behind a wall), while visibility is a perception predicate over stored geometry that the live system never computed. A one-line ray-versus-voxel digital differential analyzer (DDA), re-pointed from the gaze ray the agent already casts, supplies it: text and the live FoV cone both score 0.000 on 849 behind-wall targets while cone-plus-DDA reaches 0.982 (exact McNemar p<10^-6); coordinate recall separately resolves near-duplicate locations a cosine null cannot (1.000 vs 0.533, n=150). Third, the visibility predicate is confirmed live under a git-committed pre-registration (SPMEM-OCC-LIVE-v1: eight scripted worlds, automated oracle scoring, 96 behind-wall targets, false-visible 1.000->0.000, pooled exact McNemar p=2.5x10^-29), a run that surfaced and fixed a real relay anchor defect. We concede that occlusion-needs-geometry is near-tautological; the contribution is the measurement and isolation, separating what spatial memory must store from how it is read. These pilots power a frozen confirmatory study (SPMEM-ZERO-REAL-PREREG-v1); the full human-authored multi-world study with blind raters remains future work.
Comments: 23 pages, 6 figures
Subjects: Artificial Intelligence (cs.AI); Computer Vision and Pattern Recognition (cs.CV); Multiagent Systems (cs.MA)
Cite as: arXiv:2606.10299 [cs.AI]
(or arXiv:2606.10299v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2606.10299
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From: Doeon Kwon [view email]
[v1] Tue, 9 Jun 2026 01:34:18 UTC (2,122 KB)
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