Procedural Generation of First Person Shooter Maps using Map-Elites
arXiv AIArchived Jun 01, 2026✓ Full text saved
arXiv:2605.30570v1 Announce Type: new Abstract: We investigate the application of MAP-Elites (a well-known quality diversity algorithm) to design levels for First-Person Shooter (FPS) games. We consider two well-known map representations (All-Black and Grid-Graph) and introduce two novel representations (Point-Line and Spatial-Layout) that improve the characterization of FPS maps. We define a series of metrics to describe maps' topological properties (which solely depend on maps' layout), and em
Full text archived locally
✦ AI Summary· Claude Sonnet
Computer Science > Artificial Intelligence
[Submitted on 28 May 2026]
Procedural Generation of First Person Shooter Maps using Map-Elites
Simone de Donato, Pier Luca Lanzi, Daniele Loiacono
We investigate the application of MAP-Elites (a well-known quality diversity algorithm) to design levels for First-Person Shooter (FPS) games. We consider two well-known map representations (All-Black and Grid-Graph) and introduce two novel representations (Point-Line and Spatial-Layout) that improve the characterization of FPS maps. We define a series of metrics to describe maps' topological properties (which solely depend on maps' layout), and emergent properties (which must be evaluated through actual gameplay). We perform an in-depth analysis to identify the most suitable features to guide MAP-Elites illumination process. We apply MAP-Elites with Sliding Boundaries (MESB) to evolve populations of FPS maps. Our results show that the new representations can generate maps with higher diversity and quality than the representations previously used for evolving FPS maps.
Subjects: Artificial Intelligence (cs.AI)
Cite as: arXiv:2605.30570 [cs.AI]
(or arXiv:2605.30570v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2605.30570
Focus to learn more
Submission history
From: Pier Luca Lanzi [view email]
[v1] Thu, 28 May 2026 21:02:27 UTC (1,088 KB)
Access Paper:
HTML (experimental)
view license
Current browse context:
cs.AI
< prev | next >
new | recent | 2026-05
Change to browse by:
cs
References & Citations
NASA ADS
Google Scholar
Semantic Scholar
Export BibTeX Citation
Bookmark
Bibliographic Tools
Bibliographic and Citation Tools
Bibliographic Explorer Toggle
Bibliographic Explorer (What is the Explorer?)
Connected Papers Toggle
Connected Papers (What is Connected Papers?)
Litmaps Toggle
Litmaps (What is Litmaps?)
scite.ai Toggle
scite Smart Citations (What are Smart Citations?)
Code, Data, Media
Demos
Related Papers
About arXivLabs
Which authors of this paper are endorsers? | Disable MathJax (What is MathJax?)