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Ulysses Sequence Parallelism: Training with Million-Token Contexts

Hugging Face Archived Mar 17, 2026 ✓ Full text saved
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    Back to Articles Ulysses Sequence Parallelism: Training with Million-Token Contexts Published March 9, 2026 Update on GitHub Kashif Rasul kashif Follow Stas Bekman stas Follow Training large language models on long sequences has become essential for building capable AI systems. As models are increasingly used for tasks like document analysis, code understanding, complex reasoning, and RAG workloads, the need to process sequences of hundreds of thousands—or even millions—of tokens has grown dramatically. To put this in perspective, an average book is roughly 250k tokens, so training on multi-document contexts or book-length inputs requires handling sequences well beyond what fits on a single GPU. However, training with such long contexts presents significant memory challenges: the attention computation scales quadratically with sequence length, quickly exceeding GPU memory for contexts beyond tens of thousands of tokens. Ulysses Sequence Parallelism (part of the Arctic Long Sequence Training (ALST) protocol from Snowflake AI Research) provides an elegant solution by distributing the attention computation across multiple GPUs through attention head parallelism. In this post, we'll explore how Ulysses works and how it's been integrated across the Hugging Face ecosystem—from Accelerate to the Transformers Trainer and TRL's SFTTrainer. Contents The Challenge of Long Sequence Training How Ulysses Works Integration with Accelerate Integration with Transformers Trainer Integration with TRL's SFTTrainer Comparing Ulysses and Ring Attention Best Practices Benchmarks Resources The Challenge of Long Sequence Training The attention mechanism in transformers scales quadratically with sequence length. For a sequence of length 𝑛 n, standard attention requires 𝑂 ( 𝑛 2 ) O(n 2 ) FLOPs and 𝑂 ( 𝑛 2 ) O(n 2 ) memory to compute and store the attention score matrix. Optimized implementations like FlashAttention reduce the memory to 𝑂 ( 𝑛 ) O(n) by tiling the computation and never materializing the full attention matrix—but the 𝑂 ( 𝑛 2 ) O(n 2 ) compute remains. For very long sequences (32k+ tokens), even with FlashAttention, training still pushes the limits of single-GPU memory. Consider these scenarios where long-context training is essential: Document understanding: Processing entire books, legal documents, or research papers Code analysis: Understanding large codebases with multiple interconnected files Reasoning tasks: Models that "think" step-by-step may generate thousands of tokens during inference Retrieval-augmented generation: Incorporating many retrieved passages into the context Traditional data parallelism doesn't help here—each GPU still needs to process the full sequence inside the attention block. We need a way to split the sequence itself across multiple devices. How Ulysses Works Ulysses Sequence Parallelism (SP), introduced in the DeepSpeed Ulysses paper, takes a clever approach: in addition to splitting on the sequence dimension, it also partitions the attention heads across GPUs. Ulysses splits input sequences along the sequence dimension and uses all-to-all communication to exchange key-value pairs, enabling each GPU to compute a subset of attention heads. (Source: Snowflake Engineering Blog) Here's how it works: Sequence Sharding: The input sequence is split along the sequence dimension across 𝑃 P GPUs. Each GPU 𝑖 i holds tokens [ 𝑖 ⋅ 𝑛 / 𝑃 , ( 𝑖 + 1 ) ⋅ 𝑛 / 𝑃 ) [i⋅n/P,(i+1)⋅n/P). QKV Projection: Each GPU computes the query, key, and value projections for its local sequence chunk. All-to-All Communication: An all-to-all collective operation redistributes the data so that each GPU holds all sequence positions after the projections, but only for a subset of attention heads. Local Attention: Each GPU computes attention for its assigned heads using standard attention mechanisms (FlashAttention or SDPA). All-to-All Communication: Another all-to-all operation reverses the redistribution, returning to sequence-sharded format. Output Projection: Each GPU computes the output projection for its local sequence chunk. The key insight is that attention heads are independent—each head can be computed separately. By trading sequence locality for head locality, Ulysses enables efficient parallelization with relatively low communication overhead. Communication Complexity Ulysses requires two all-to-all operations per attention layer, with total communication volume of 𝑂 ( 𝑛 ⋅ 𝑑 / 𝑃 ) O(n⋅d/P) per GPU, where: 𝑛 n is the sequence length 𝑑 d is the hidden dimension 𝑃 P is the parallelism degree Ring Attention communicates 𝑂 ( 𝑛 ⋅ 𝑑 ) O(n⋅d) per GPU — a factor of 𝑃 P more — via 𝑃 − 1 P−1 sequential point-to-point transfers around the ring. Ulysses also benefits from lower latency because all-to-all can exploit full bisectional bandwidth in a single collective step, whereas Ring Attention serializes over 𝑃 − 1 P−1 hops. Integration with Accelerate Accelerate provides the foundation for Ulysses sequence parallelism through its ParallelismConfig class and DeepSpeed integration. Configuration from accelerate import Accelerator from accelerate.utils import ParallelismConfig, DeepSpeedSequenceParallelConfig parallelism_config = ParallelismConfig( sp_backend="deepspeed", sp_size=4, # Split across 4 GPUs dp_shard_size=1, # Must satisfy: dp_replicate × dp_shard × sp_size = num_processes sp_handler=DeepSpeedSequenceParallelConfig( sp_seq_length=None, # None for variable-length sequences sp_seq_length_is_variable=True, sp_attn_implementation="flash_attention_2", # or "sdpa" ), ) accelerator = Accelerator(parallelism_config=parallelism_config) Key Parameters Parameter Description sp_size Number of GPUs for sequence parallelism sp_backend Must be "deepspeed" for Ulysses sp_seq_length_is_variable Set to True for varying sequence lengths across batches sp_attn_implementation "flash_attention_2", "flash_attention_3", or "sdpa" Using the Accelerator When you call accelerator.prepare(), Ulysses is automatically set up: from transformers import AutoModelForCausalLM model = AutoModelForCausalLM.from_pretrained("meta-llama/Llama-3.1-8B") optimizer = torch.optim.AdamW(model.parameters(), lr=1e-5) # This registers the model with Ulysses and wraps the dataloader model, optimizer, dataloader = accelerator.prepare(model, optimizer, dataloader) The prepare() call: Registers the model with DeepSpeed's UlyssesSPAttentionHF Wraps the dataloader with UlyssesSPDataLoaderAdapter to handle sequence sharding Automatically injects shift_labels for correct loss computation Loss Aggregation With Ulysses, each GPU computes loss on different parts of the sequence. The losses must be aggregated properly, weighted by the number of valid tokens per rank. If you're using the Transformers Trainer or TRL's SFTTrainer, this is handled automatically—the code below is only needed when writing a custom Accelerate training loop: sp_size = parallelism_config.sp_size if sp_size > 1: from deepspeed.utils import groups sp_group = groups._get_sequence_parallel_group() # Gather losses and token counts from all SP ranks losses_per_rank = torch.distributed.nn.functional.all_gather(loss, group=sp_group) good_tokens = (batch["shift_labels"] != -100).view(-1).sum() good_tokens_per_rank = torch.distributed.nn.functional.all_gather(good_tokens, group=sp_group) # Weighted aggregation total_loss = sum( losses_per_rank[i] * good_tokens_per_rank[i] for i in range(sp_size) if good_tokens_per_rank[i] > 0 ) loss = total_loss / max(sum(good_tokens_per_rank), 1) accelerator.backward(loss) The weighted loss aggregation ensures correct gradients when tokens are unevenly distributed across ranks (e.g., when some ranks contain only padding or masked out prompt tokens). Both Ulysses and Ring Attention use position_ids instead of attention_mask for causal masking during training. A 4D attention mask at these sequence lengths would be just as prohibitive as the attention scores themselves—at 128k tokens, that's another ~1TB tensor. Position IDs achieve the same causal behavior with 𝑂 ( 𝑛 ) O(n) memory instead of 𝑂 ( 𝑛 2 ) O(n 2 ). During evaluation/inference, DeepSpeed's SP attention layer can bypass the SP operations entirely (via disable_in_eval) and fall back to the model's default attention implementation. Integration with Transformers Trainer The Transformers Trainer provides seamless Ulysses integration through TrainingArguments.parallelism_config. It handles all the SP-specific details automatically—dataloader wrapping, sequence sharding, and loss aggregation—so you don't need to write any of the custom loss code shown above. Configuration Just pass the same parallelism_config from above into TrainingArguments: from transformers import TrainingArguments training_args = TrainingArguments( parallelism_config=parallelism_config, # same ParallelismConfig as above per_device_train_batch_size=1, ) What the Trainer Handles Automatically Dataloader Wrapping: After model preparation, the Trainer wraps the dataloader with UlyssesSPDataLoaderAdapter Loss Computation: The compute_loss method detects SP mode and routes to specialized _deepspeed_sp_compute_loss which handles: Gathering losses across SP ranks Computing valid token counts per rank Weighted loss aggregation Batch Size Calculation: The effective data parallel world size accounts for SP: dp_world_size = world_size // sp_size Dataloader Length Adjustment: Training step calculations are adjusted for SP's effect on iteration count Launch Command Use an accelerate config file or command-line arguments: accelerate launch \ --config_file deepspeed_ulysses.yaml \ train.py \ --per_device_train_batch_size 1 Integration with TRL SFTTrainer TRL's SFTTrainer builds on the Transformers Trainer and adds specific optimizations for supervised fine-tuning with long sequences. Configuration from trl import SFTConfig, SFTTrainer from accelerate.utils import ParallelismConfig, DeepSpeedSequenceParallelConfig parallelism_config = ParallelismConfig( sp_backend="deepspeed", sp_size=2, dp_shard_size=2, # 2D parallelism: SP × DP = 4 GPUs sp_handler=DeepSpeedSequenceParallelConfig( sp_seq_length_is_variable=True, sp_attn_implementation="flash_attention_2", ), ) training_args = SFTConfig( ..., parallelism_config=parallelism_config, max_length=32768, pad_to_multiple_of=2, # Must equal sp_size per_device_train_batch_size=1, ) trainer = SFTTrainer( model=model, args=training_args, train_dataset=dataset, ) trainer.train() Key SFTConfig Parameters for Ulysses Parameter Description pad_to_multiple_of Must equal sp_size to ensure sequence divisibility max_length Global sequence length (before splitting across GPUs) packing Works well with SP — packing reduces padding waste, especially for variable-length sequences Accelerate Config File Create alst_ulysses_4gpu.yaml: compute_environment: LOCAL_MACHINE distributed_type: DEEPSPEED mixed_precision: bf16 num_processes: 4 deepspeed_config: zero_stage: 3 seq_parallel_communication_data_type: bf16 parallelism_config: parallelism_config_sp_size: 2 parallelism_config_sp_backend: deepspeed parallelism_config_dp_shard_size: 2 parallelism_config_sp_seq_length_is_variable: true parallelism_config_sp_attn_implementation: flash_attention_2 Complete Training Command accelerate launch --config_file alst_ulysses_4gpu.yaml \ trl/scripts/sft.py \ --model_name_or_path meta-llama/Llama-3.1-8B \ --dataset_name trl-lib/Capybara \ --max_length 32768 \ --packing \ --pad_to_multiple_of 2 \ --per_device_train_batch_size 1 Shift Labels Handling The SFTTrainer automatically handles pre-shifted labels when Ulysses is enabled: # When using SP, labels are pre-shifted by the dataloader adapter # The trainer detects this and uses shift_labels directly labels = inputs["labels"] if "shift_labels" not in inputs else None # Loss computation uses the pre-shifted labels if "shift_labels" in inputs: shift_logits = outputs.logits.contiguous() shift_labels = inputs["shift_labels"] else: shift_logits = outputs.logits[..., :-1, :].contiguous() shift_labels = labels[..., 1:].contiguous() Comparing Ulysses and Ring Attention Both Ulysses and Ring Attention enable long-context training, but they have different characteristics: Aspect Ulysses (DeepSpeed) Ring Attention (FSDP2) Parallelism Method Attention head partitioning Ring-based KV exchange Backend DeepSpeed ZeRO PyTorch FSDP2 Attention Support FlashAttention 2/3, SDPA SDPA only Communication Two all-to-alls per layer P2P ring communication Comm volume per GPU O(total_seq x hidden / sp_size) O(total_seq x hidden) Sequence Divisibility sp_size cp_size * 2 Num Head Constraint num_heads >= sp_size None When to Choose Ulysses vs Ring Attention Since switching between the two only requires changing the accelerate config, we recommend trying both and comparing performance and memory usage on your specific setup. The main constraint is that Ulysses requires num_heads >= sp_size, while Ring Attention has no such limitation. Best Practices 1. Sequence Length Divisibility Always ensure your sequence length is divisible by sp_size: training_args = SFTConfig( pad_to_multiple_of=4, # For sp_size=4 max_length=32768, # Must be divisible by 4 ) 2. Use Flash Attention Flash Attention 2 provides cleaner output and better performance than SDPA: parallelism_config = ParallelismConfig( sp_handler=DeepSpeedSequenceParallelConfig( sp_attn_implementation="flash_attention_2", ), ) Use Flash Attention 3 for Hopper and look out for Flash Attention 4 release for Blackwell (FA2 on Blackwell is quite slow). 3. Combine with DeepSpeed ZeRO For very large models, combine Ulysses with ZeRO Stage 3: deepspeed_config: zero_stage: 3 offload_optimizer: device: cpu If the model is huge, you can offload the params as well by adding to the above: offload_param: device: cpu 5. Use memory fragmentation-friendly PyTorch allocator This environment variable will allow for a longer sequence length: export PYTORCH_ALLOC_CONF=expandable_segments:True 6. 2D Parallelism Configuration Balance SP and DP for your GPU count: GPUs sp_size dp_shard_size Use Case 4 2 2 Balanced throughput and sequence length 4 4 1 Maximum sequence length 8 2 4 Higher throughput with moderate sequence length 8 4 2 Longer sequences with moderate throughput Remember: dp_replicate_size × dp_shard_size × sp_size = num_processes 7. Liger-Kernel If your desired model architecture is supported by Liger-Kernel, it is fully compatible with Ulysses SP and can be enabled with a single flag: training_args = SFTConfig( use_liger_kernel=True, ) The main memory saving comes from FusedLinearCrossEntropy which avoids materializing the full logits tensor during loss calculation. The savings grow with longer sequences where the logits tensor is larger. Additionally, you can enable TiledMLP to further extend sequence length — like FusedLinearCrossEntropy, it saves working memory by tiling large matrix operations. 8. Token Distribution Across Ranks You don't need to worry about manually balancing tokens across SP ranks—the loss aggregation code handles uneven distributions gracefully (including ranks with zero valid tokens). With random batching over a reasonably sized dataset, the distribution evens out statistically over training. Benchmarks To quantify the benefits of Ulysses SP, we trained Qwen3-4B on the Gutenberg English streaming dataset using TRL's SFTTrainer. All experiments ran on H100 80GB GPUs with DeepSpeed ZeRO-3, CPU optimizer offloading, gradient checkpointing, and flash-attn2 as the attention backend. Setup Config GPUs SP DP Seq Length Grad Acc Global Batch Baseline 1 1 1 8K 8 8 SP=4 4 4 1 8K 8 8 SP=4 4 4 1 32K 8 8 SP=4 4 4 1 64K 8 8 SP=4 4 4 1 96K 8 8 The benchmark runs in the table above use the same global batch size (8 micro-batches), cosine learning-rate schedule, and seed, so those benchmark loss curves are directly comparable. Loss Curve Matching Diagnostics (4 GPU) To verify SP-vs-DP loss equivalence, we ran controlled 4-GPU A/B experiments with identical seed, model, optimizer, learning-rate schedule, and data order. Methodology for Fair DP vs SP Comparison Compared setups: DP=4, SP=1, GAS=1 (baseline) DP=1, SP=4, GAS=4 (Ulysses SP) For fair comparison, GAS must scale with SP: Ulysses SP splits the sequence across SP ranks, so each SP rank sees roughly 1/SP of the sequence tokens per micro-step. If GAS is unchanged, each optimizer step in SP aggregates fewer total tokens than the DP baseline. Setting GAS=SP keeps effective tokens per optimizer step matched: DP tokens/step: dp_world_size * micro_batch * seq_len * GAS = 4 * B * L * 1 SP tokens/step: dp_world_size * micro_batch * (L/SP) * GAS * SP_ranks = 1 * B * (L/4) * 4 * 4 = 4 * B * L On Gutenberg text (20 steps), canonical loss matches within logging precision between DP=4,SP=1,GAS=1 and DP=1,SP=4,GAS=4. Measured over 20 steps on 4 GPUs in controlled equivalence harnesses: Harness Metric DP vs SP setting Mean abs diff Max abs diff Trainer loss DP=4, SP=1 vs DP=1, SP=4 0.0054 0.0131 SFTTrainer logged loss DP=4, SP=1 vs DP=1, SP=4 0.0811 0.0812 SFTTrainer canonical NLL DP=4, SP=1 vs DP=1, SP=4 0.000004 0.000005 Takeaway: under matched token budget, SP and non-SP match on canonical token-normalized loss. The remaining difference is in trainer-reported logging (loss), not in the underlying cross-entropy objective. Memory Reduction SP=4 reduces per-GPU memory by 3.3x at the same sequence length, enabling training at up to 96K tokens on 4× H100 80GB. At 128K, the model OOMs. Config Seq Length Peak Memory Notes DP=4 (4 GPU) 8K 22.4 GB Baseline — no SP SP=4 (4 GPU) 8K 22.8 GB Similar memory at same seq length SP=4 (4 GPU) 32K 35.0 GB 4x longer than DP baseline SP=4 (4 GPU) 64K 50.5 GB 8x longer than DP baseline SP=4 (4 GPU) 96K 66.0 GB 12x longer than DP baseline SP=4 (4 GPU) 128K OOM Exceeds 80 GB limit At 8K tokens, DP=4 and SP=4 use nearly the same memory per GPU (~22 GB with ZeRO-3). The advantage of SP is that it enables scaling to much longer sequences: at 96K tokens (12x longer), peak memory is 66 GB — still within the H100's 80 GB capacity. At 128K, the model OOMs, establishing the practical limit for this configuration. DP=4 without SP cannot scale beyond 8K for this model. Throughput Longer sequences with SP process dramatically more tokens per second. SP=4 at 64K achieves 3.7x the throughput of the baseline. Config Seq Length Tokens/s vs Baseline Baseline (1 GPU) 8K 3,633 — SP=4 (4 GPU) 8K 3,933 ~1x SP=4 (4 GPU) 32K 7,733 2.1x SP=4 (4 GPU) 64K 13,396 3.7x At the same sequence length (8K), SP=4 has comparable throughput to the single-GPU baseline — the all-to-all communication overhead is minimal on NVLink-connected GPUs. The real benefit comes from longer sequences: as sequence length grows, the quadratic attention computation dominates over communication and other overheads, making each training step increasingly compute-efficient. Each step also processes proportionally more tokens, so throughput scales with sequence length. At 64K, SP=4 processes 13,396 tokens/second — 3.7x the baseline. These results use only 4 GPUs with SP=4. With 8 GPUs (SP=8), you can push to even longer sequences — up to 256K+ tokens — or use 2D parallelism (SP=4, DP=2) to combine long-context training with data-parallel throughput. Requirements HF Accelerate: deepspeed>=0.18.1 accelerate>=1.12 HF Trainer: deepspeed>=0.18.1 accelerate>=1.12 transformers>=5.0 HF TRL: deepspeed>=0.18.1 accelerate>=1.12 transformers>=5.0 trl>=0.18.0 Use flash_attention_2 for Ampere GPUs, or flash_attention_3 for Hopper GPUs. Wait for flash_attention_4 on Blackwell 🕰. Resources Documentation Accelerate: Context Parallelism Guide TRL: Distributing Training DeepSpeed Sequence Parallelism Examples Accelerate ALST Example TRL Accelerate Configs Papers Arctic Long Sequence Training: Scalable And Efficient Training For Multi-Million Token Sequences DeepSpeed Ulysses: System Optimizations for Enabling Training of Extreme Long Sequence Transformer Models Related Blog Posts Accelerate ND-Parallel: A Guide to Efficient Multi-GPU Training Understanding Ulysses and Ring Attention Enabling Long-Context Training with Sequence Parallelism in Axolotl More Articles from our Blog Transformers Pytorch Optimization Tricks from OpenAI gpt-oss YOU 🫵 can use with transformers +3 185 September 10, 2025 Transformers Llm Guide Accelerate ND-Parallel: A guide to Efficient Multi-GPU Training +1 93 August 7, 2025 Community Edit Preview Upload images, audio, and videos by dragging in the text input, pasting, or clicking here. Comment · Sign up or log in to comment Upvote 21 +9
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    Mar 17, 2026
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