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SocialGrid: A Benchmark for Planning and Social Reasoning in Embodied Multi-Agent Systems

arXiv AI Archived Apr 20, 2026 ✓ Full text saved

arXiv:2604.16022v1 Announce Type: new Abstract: As Large Language Models (LLMs) transition from text processors to autonomous agents, evaluating their social reasoning in embodied multi-agent settings becomes critical. We introduce SocialGrid, an embodied multi-agent environment inspired by Among Us that evaluates LLM agents on planning, task execution, and social reasoning. Our evaluations reveal that even the strongest open model (GPT-OSS-120B) achieves below 60% accuracy in task completion an

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    Computer Science > Artificial Intelligence [Submitted on 17 Apr 2026] SocialGrid: A Benchmark for Planning and Social Reasoning in Embodied Multi-Agent Systems Hikaru Shindo, Hanzhao Lin, Lukas Helff, Patrick Schramowski, Kristian Kersting As Large Language Models (LLMs) transition from text processors to autonomous agents, evaluating their social reasoning in embodied multi-agent settings becomes critical. We introduce SocialGrid, an embodied multi-agent environment inspired by Among Us that evaluates LLM agents on planning, task execution, and social reasoning. Our evaluations reveal that even the strongest open model (GPT-OSS-120B) achieves below 60% accuracy in task completion and planning, with agents getting stuck in repetitive behaviors or failing to navigate basic obstacles. Since poor navigation confounds evaluation of social intelligence, SocialGrid offers an optional Planning Oracle to isolate social reasoning from planning deficits. While planning assistance improves task completion, social reasoning remains a bottleneck: agents fail to detect deception at near-random chance regardless of scale, relying on shallow heuristics rather than accumulating behavioral evidence. SocialGrid provides automatic failure analysis and fine-grained metrics, enabling developers to diagnose and improve their agents. We also establish a competitive leaderboard using Elo ratings from adversarial league play. Comments: Preprint Subjects: Artificial Intelligence (cs.AI); Machine Learning (cs.LG); Multiagent Systems (cs.MA) Cite as: arXiv:2604.16022 [cs.AI]   (or arXiv:2604.16022v1 [cs.AI] for this version)   https://doi.org/10.48550/arXiv.2604.16022 Focus to learn more Submission history From: Hikaru Shindo [view email] [v1] Fri, 17 Apr 2026 12:51:46 UTC (1,444 KB) Access Paper: HTML (experimental) view license Current browse context: cs.AI < prev   |   next > new | recent | 2026-04 Change to browse by: cs cs.LG cs.MA References & Citations NASA ADS Google Scholar Semantic Scholar Export BibTeX Citation Bookmark Bibliographic Tools Bibliographic and Citation Tools Bibliographic Explorer Toggle Bibliographic Explorer (What is the Explorer?) Connected Papers Toggle Connected Papers (What is Connected Papers?) Litmaps Toggle Litmaps (What is Litmaps?) scite.ai Toggle scite Smart Citations (What are Smart Citations?) Code, Data, Media Demos Related Papers About arXivLabs Which authors of this paper are endorsers? | Disable MathJax (What is MathJax?)
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    arXiv AI
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    ◬ AI & Machine Learning
    Published
    Apr 20, 2026
    Archived
    Apr 20, 2026
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